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Driveclub
#1

Here you can discuss about the latest status of driveclub
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#2

DRIVECLUB STATUS AS OF 11th June 2025
Using xcedf's latest PR commit at https://github.com/Xcedf/shadPS4/actions...5570745432

Performance in a 12-driver race: 15-30fps (depending on the amount of mesh rendered in the driver's eyes)

bugs "fixed" so far:
- Night races aren't glitched out anymore and actually looks near-native
- Car liveries and colours are fixed and no longer appear full-black
- The game no longer has a chance of rendering fully black until the game is restarted.
- SSR(Screen-spaced reflections) have been fixed*
- The camera-switching issue is completely fixed and looks normal now.
- volumetric cloud layering is fixed as of the latest PR
- camera movement is fixed as of latest

*: unsure and unproven by the author of this post, only concluded through vague evidence from sources (screenshots or videos) from others

Current-updated bug list:
- Lighting is still only partially implemented
- Garbled artifacting amongst some unknown objects
- Car windows are still broken
- pitch black after a certain amount of time mid-race (likely related to that exposure bug?)*
- Day races show near-completely black terrain mesh but proper skybox rendering
- replay car stuttering

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OFFICIAL DRIVECLUB STATUS AS OF 11th June 2025
using the latest shadps4 main branch nightly

Performance in a 12-driver race: consistent 30fps, occasional 60fps when no AI cars is in driver's sight and 60fps patch is enabled

NOTE: performance improvement is visible only if your GPU isn't already maxed out. this specific build utilises the GPU far better compared to xcedf's branch (roughly 2x improvement in utilisation)

bugs fixed compared to Xcedf's branch:
- Interior camera movement works completely fine now and is "fixed"
- LOD terrain mesh works completely* fine
- Garbled artifacting amongst road objects are "fixed"

Still-persisting bugs:
- Car window (layering?) is still broken
- Lighting is still only partially implemented (SUBJECT TO CHANGE, DAY RACES DON'T WORK so it's harder to determine)
- car interior dashboards and windshields and layering (e.g. rain particles render over the car's interior) are broken
- broken mirror rendering
- replay car-stuttering

Newly-introduced bugs:
- DAY RACES DO NOT WORK (causes a "black" screen), likely caused by broken/unimplemented dynamic exposure effect (this does not happen in xcedf's branch, because it uses a constant* exposure there)
- the game has a 70% chance of not working at all because the game can either launch at 1 frame per 2 seconds or 30fps. it's basically luck-based.
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#3

you are free to share the save folder here as well Big Grin
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#4

(06-05-2025, 01:06 PM)shadow Wrote:  you are free to share the save folder here as well Big Grin

ah right, i updated it to include a temporary download link until my lazy ass decides to actually upload it. thanks for the suggestion though Big Grin
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#5

Please Help https://fastpic.org/view/125/2025/0606/8...4.png.html is his errror PC 3070 RTX I5 13400F 32 GB RAM
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#6

There is a rumor that this fixing this , however it is not a proper patch

https://github.com/shadps4-emu/shadPS4/pull/3031
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#7

(06-06-2025, 08:57 AM)shadow Wrote:  There is a rumor that this fixing this  , however it is not a proper patch

https://github.com/shadps4-emu/shadPS4/pull/3031
I don't understand where Check if region is registered after value is written to a buffer

(06-06-2025, 08:57 AM)shadow Wrote:  There is a rumor that this fixing this  , however it is not a proper patch

https://github.com/shadps4-emu/shadPS4/pull/3031
I really can't figure it out. https://fastpic.org/view/125/2025/0606/_...8.png.html
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#8

this pr which is invalid for other uses states that it helps with that playgo thing , btw you can attach your screenshots here instead of using external host
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#9

(06-06-2025, 10:12 AM)shadow Wrote:  this pr which is invalid for other uses states that it helps with that playgo thing , btw you can attach your screenshots here instead of using external host
I just watched on YouTube that people are already playing DriveClub on shadPS4 0.91 WIP Xcedf 2025-06-03 on RTX 3070.
https://youtu.be/WTYTV1KfWWM?si=UZGZIT76KOuqCrOY is video
I'm wondering how the game will go on my PC.
And I've already found a photo feature.


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#10

(06-06-2025, 09:25 AM)NIKITOCO69 Wrote:  
(06-06-2025, 08:57 AM)shadow Wrote:  There is a rumor that this fixing this  , however it is not a proper patch

https://github.com/shadps4-emu/shadPS4/pull/3031
I don't understand where Check if region is registered after value is written to a buffer

(06-06-2025, 08:57 AM)shadow Wrote:  There is a rumor that this fixing this  , however it is not a proper patch

https://github.com/shadps4-emu/shadPS4/pull/3031
I really can't figure it out. https://fastpic.org/view/125/2025/0606/_...8.png.html
Tried the build, doesn't help in my case, running 1.28 with an i5 12400f and RTX 3060 Ti
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